Having been pointed to Psychogeography by Marie Claire I have started to look up links on the subject to see how it could relate to my research report and my game itself.
http://library.nothingness.org/articles/SI/en/display/2
The above link was useful in that it explained the concept of psychogeography and also provided a critique of it, letting me see for myself its usefulness in relation to my work.
"
Psychogeography could set for itself the study of the precise
laws and specific effects of the geographical environment, consciously
organised or not, on the emotions and behaviour of individuals. The
adjective
psychogeographical, retaining a rather pleasing
vagueness, can thus be applied to the findings arrived at by this type
of investigation, to their influence on human feelings, and even more
generally to any situation or conduct that seems to reflect the same spirit of discovery"
What struck out at me from the above quote from the aforementioned link is "influence on human feelings".
The idea being that environments can have an effect on the emotions of those residing in those environs. This has applications to both my essay and my BA8 studio work. Psychogeography could potentially be applied to a digital environment in a game. Which is the main point of my studio work.
However the implications for my essay are that indeed a digital environment could effect the player, and means I should look more into that.